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New Insurgency: Sandstorm gameplay video showcases weapon soundstaging

Learn the extensive sound design to always have the drop on your opponents

by
Raymond Bakker
Thursday, August 9, 2018 | 10:24 GMT
2 min.

New Insurgency: Sandstorm gameplay video showcases weapon soundstaging

Thursday, August 9, 2018 | 10:24 GMT
by
Raymond Bakker


Indie development studio New World Interactive has released a new Insurgency: Sandstorm video that focuses on soundstaging. The game's first beta test starts later today.


In the video viewers get a sense of the depth of the game's sound system that can be used to locate enemies in 3D space. The system affects almost all combat and movement sounds, including weapons firing, footsteps, and character voices.

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Insurgency: Sandstorm is said to be "designed to retain what made Insurgency great, and build upon it." The previous game was based on the popular Source engine modification Insurgency: Modern Infantry Combat that released in 2008.

For this game, the studio has moved away from Valve's Source engine and is now building the game on Epic's Unreal Engine 3 to power its improved visuals.

The new game brings extended gameplay possibilities, improved immersion, new co-op and competitive objective-based game modes, all with the lethal tactical action that made Insurgency popular.

Insurgency: Sandstorm will release in September 2018 for PC and in 2019 for Xbox One and PlayStation 4.
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Insurgency: Sandstorm
New World Interactive
Platforms
PC, Xbox One, PlayStation 4
Release date
PC
Wednesday, December 12, 2018
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About the author

Raymond Bakker
Journalist and Software Developer at Moonlight Multimedia. He covers the latest video games news from indie to virtual reality and has been actively involved in the video games industry since the early 2000s.
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