An error has occurred
warning

An error has occurred
error

An error has occurred
help

ZeroLives.com serves cookies to personalise content, show advertisements and to analyse our traffic. Information about your use of this website may be shared with third parties.
More information OK
Michael Gamble: "Mass Effect: Andromeda is not an open world game"
Mass Effect: Andromeda
by
Raymond Bakker
Wednesday February 15th 2017 - 09:00 GMT
Michael Gamble: "Mass Effect: Andromeda is not an open world game"
by
Raymond Bakker
Wednesday 15 February 2017 - 09:00 GMT

Mass Effect: Andromeda producer Michael Gamble has stated that the game will not be the open world game some are expecting it to be. The game will mostly be a linear experience.


In an interview with Xbox magazine Gamble states that he "definitely wouldn't call Mass Effect: Andromeda an open world game" but would instead like to use the term "exploration-based". The game will mostly be a linear experience with "all the great things you come to expect with Mass Effect."
Gamble also states that the layer of exploration won't be apparent everywhere because exploration "happens in open spaces, but not always.". Players also won't be able to explore all planets completely because, according to Gamble, "players can cruise around some of these planets in the Nomad, but it's not the traditional sandbox-type game."

Mass Effect: Andromeda launches on March 21st 2017 for PC, Xbox One and PlayStation 4.
Read next:
New Mass Effect: Andromeda Peebee voice actor video released
Read more about
Mass Effect: Andromeda PC Xbox One PlayStation 4
About the author
Raymond Bakker
Journalist and Software Developer at Moonlight Multimedia. He covers the latest video games news from indie to virtual reality, IT news and legal news and has been actively involved in the video games industry since the early 2000s.

close
ZeroLives.com
Get the official mobile app