Nightdive Studios has announced that it has delayed its remake of the 1994 original System Shock. The game was scheduled to launch in December of 2017.
The remake of the game was first announced when the development studio launched a Kickstarter campaign to fund development back in June.
With the remake the developers of the game hope to stay true to the original title while also bringing new features and engine improvements. "We wanted the art of System Shock to be fresh and new while still remaining true to the aesthetics of the 1994 classic." the team explained.
System Shock takes place from a first-person perspective. The game is set inside a large, multi-level space station, in which players explore, combat enemies and solve puzzles. Progress is largely non-linear and the game is designed to allow for emergent gameplay.
In the game players assume the role of a nameless hacker. The player advances the plot by acquiring items such as log discs and e-mails. Throughout the game, an evil artificial intelligence called SHODAN hinders the player's progress with traps and blocked pathways.
System Shock is now scheduled to launch in the second quarter of 2018.