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Dead Cells

A challenging roguelike combined with elements from games such as Castlevania and Dark Souls

Blynn Beltran
by
Blynn Beltran
Wednesday, August 8, 2018 | 18:00 GMT
5 min.

Dead Cells

Wednesday, August 8, 2018 | 18:00 GMT
Blynn Beltran
by
Blynn Beltran


Dead Cells is a new roguelike action platformer from indie development studio Motion Twin. In the game players explore a sprawling, ever-changing castle as they fight their way past its keepers.

In Dead Cells players take control of a mass of cells that occupies and takes control of a body in the castle's dungeons. In control of this corpse, they fight their way through the castle to find a way out. Along the way they gather weapons, discover treasures and other tools to aid in combat and exploration.

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Because it is a roguelike genre game, it features no checkpoints and a significant portion of progress is reset upon death, so it is all about improving your game: kill, die, learn, repeat.

Dead Cells
Dead Cells
PC, Xbox One, PlayStation 4, Nintendo Switch
The good
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Game mechanics are the focal point
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Difficult but satisfying combat system
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Aesthetically pleasing pixel art graphics
The bad
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Repetitive despite randomly generated levels
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Lack of significant story
8
Out of 10
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Dead Cells
Motion Twin
Platforms
PC, Xbox One, PlayStation 4, Nintendo Switch
Release date
PC, Xbox One, PlayStation 4, Nintendo Switch
Tuesday, August 7, 2018
assignment
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About the author

Blynn Beltran
Blynn Beltran
Journalist at ZeroLives.com based in the San Francisco Bay Area. He also runs a blog where he posts other video games related articles.
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