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No Man's Sky PC patch improves performance, fixes several bugs

person
by
Ray
Friday, August 19, 2016 | 16:20 GMT
2 min.

No Man's Sky PC patch improves performance, fixes several bugs

Friday, August 19, 2016 | 16:20 GMT
person
by
Ray


Hello Games has released a new patch for the PC version of No Man's Sky. The new patch improves the performance of the game and fixes several bugs.

The new No Man's Sky patch released last night for both the Steam and GOG version of the game. The patch brings much-needed performance tweaks that increase the framerate of the game. Playtests indicate that the game now runs at roughly 60 frames per second, but random drops to 30 frames per second still occur.

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The new patch also introduces a reworked Shader Caching system which, according to Hello Games, was to blame for framerate stuttering in the original version.

In addition the patch adds an option to enable mouse smoothing to prevent hitching or stuttering, support for using alt-tab in-game has been added and tweaks to the Max FPS Cap and GSync options.

According to Hello Games the patch will also allow the game run on AMD Phenom processors, but recent comments on the Steam store show that users who use that line of processors are still experiencing issues.

The next patch for No Man's Sky is expected to be released at the end of next week. Hello Games has not yet revealed what the patch will bring fans of the game.

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Related video games news

No Man's Sky
Hello Games
Platforms
PlayStation 4, PC, Xbox One, Nintendo Switch
Release date
PlayStation 4
Tuesday, August 9, 2016
assignment
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About the author

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Ray
Editor and journalist at ZeroLives. He covers the latest video games news from indie to virtual reality and has been actively involved in the video games industry since the early 2000s.
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